<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Colored Squares Illusion</title>
	<atom:link href="http://www.moillusions.com/2006/03/colored-squares-illusion.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.moillusions.com/2006/03/colored-squares-illusion.html</link>
	<description>Biggest Optical Illusions blog. Dedicated to visual phenomena and real life illusions. Daily updated.</description>
	<lastBuildDate>Thu, 19 Nov 2009 20:51:08 -0600</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: moost146@hotmail.coo.uk</title>
		<link>http://www.moillusions.com/2006/03/colored-squares-illusion.html/comment-page-1#comment-137</link>
		<dc:creator>moost146@hotmail.coo.uk</dc:creator>
		<pubDate>Tue, 17 Jun 2008 20:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://testvurdlak8.wordpress.com/2006/03/12/colored-squares-illusion/#comment-137</guid>
		<description>The visual system needs to determine the color of objects in the world. In this case the problem is to determine the gray shade of the checks on the floor. Just measuring the light coming from a surface (the luminance) is not enough: a cast shadow will dim a surface, so that a white surface in shadow may be reflecting less light than a black surface in full light. The visual system uses several tricks to determine where the shadows are and how to compensate for them, in order to determine the shade of gray &quot;paint&quot; that belongs to the surface.&lt;br/&gt;&lt;br/&gt;The first trick is based on local contrast. In shadow or not, a check that is lighter than its neighboring checks is probably lighter than average, and vice versa. In the figure, the light check in shadow is surrounded by darker checks. Thus, even though the check is physically dark, it is light when compared to its neighbors. The dark checks outside the shadow, conversely, are surrounded by lighter checks, so they look dark by comparison.&lt;br/&gt;&lt;br/&gt;A second trick is based on the fact that shadows often have soft edges, while paint boundaries (like the checks) often have sharp edges. The visual system tends to ignore gradual changes in light level, so that it can determine the color of the surfaces without being misled by shadows. In this figure, the shadow looks like a shadow, both because it is fuzzy and because the shadow casting object is visible.&lt;br/&gt;&lt;br/&gt;The &quot;paintness&quot; of the checks is aided by the form of the &quot;X-junctions&quot; formed by 4 abutting checks. This type of junction is usually a signal that all the edges should be interpreted as changes in surface color rather than in terms of shadows or lighting.&lt;br/&gt;&lt;br/&gt;As with many so-called illusions, this effect really demonstrates the success rather than the failure of the visual system. The visual system is not very good at being a physical light meter, but that is not its purpose. The important task is to break the image information down into meaningful components, and thereby perceive the nature of the objects in view.</description>
		<content:encoded><![CDATA[<p>The visual system needs to determine the color of objects in the world. In this case the problem is to determine the gray shade of the checks on the floor. Just measuring the light coming from a surface (the luminance) is not enough: a cast shadow will dim a surface, so that a white surface in shadow may be reflecting less light than a black surface in full light. The visual system uses several tricks to determine where the shadows are and how to compensate for them, in order to determine the shade of gray &#8220;paint&#8221; that belongs to the surface.</p>
<p>The first trick is based on local contrast. In shadow or not, a check that is lighter than its neighboring checks is probably lighter than average, and vice versa. In the figure, the light check in shadow is surrounded by darker checks. Thus, even though the check is physically dark, it is light when compared to its neighbors. The dark checks outside the shadow, conversely, are surrounded by lighter checks, so they look dark by comparison.</p>
<p>A second trick is based on the fact that shadows often have soft edges, while paint boundaries (like the checks) often have sharp edges. The visual system tends to ignore gradual changes in light level, so that it can determine the color of the surfaces without being misled by shadows. In this figure, the shadow looks like a shadow, both because it is fuzzy and because the shadow casting object is visible.</p>
<p>The &#8220;paintness&#8221; of the checks is aided by the form of the &#8220;X-junctions&#8221; formed by 4 abutting checks. This type of junction is usually a signal that all the edges should be interpreted as changes in surface color rather than in terms of shadows or lighting.</p>
<p>As with many so-called illusions, this effect really demonstrates the success rather than the failure of the visual system. The visual system is not very good at being a physical light meter, but that is not its purpose. The important task is to break the image information down into meaningful components, and thereby perceive the nature of the objects in view.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: William</title>
		<link>http://www.moillusions.com/2006/03/colored-squares-illusion.html/comment-page-1#comment-136</link>
		<dc:creator>William</dc:creator>
		<pubDate>Sat, 09 Feb 2008 01:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://testvurdlak8.wordpress.com/2006/03/12/colored-squares-illusion/#comment-136</guid>
		<description>It works if you invert the colors too</description>
		<content:encoded><![CDATA[<p>It works if you invert the colors too</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.moillusions.com/2006/03/colored-squares-illusion.html/comment-page-1#comment-135</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 06 Aug 2007 02:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://testvurdlak8.wordpress.com/2006/03/12/colored-squares-illusion/#comment-135</guid>
		<description>:O!&lt;br/&gt;&lt;br/&gt;OMG!!!! i compared the colour values in photoshop. really can&#039;t see both are the same colour even though i know the have the same colour value.&lt;br/&gt;&lt;br/&gt;O_O</description>
		<content:encoded><![CDATA[<p>:O!</p>
<p>OMG!!!! i compared the colour values in photoshop. really can&#8217;t see both are the same colour even though i know the have the same colour value.</p>
<p>O_O</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.moillusions.com/2006/03/colored-squares-illusion.html/comment-page-1#comment-134</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 04 May 2007 01:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://testvurdlak8.wordpress.com/2006/03/12/colored-squares-illusion/#comment-134</guid>
		<description>in photoshop select the b square and copy it and move it back and forth between the A and B. You can actually see it changing in front of your eyes. If you leave it in the middle it looks like a gradient.</description>
		<content:encoded><![CDATA[<p>in photoshop select the b square and copy it and move it back and forth between the A and B. You can actually see it changing in front of your eyes. If you leave it in the middle it looks like a gradient.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.moillusions.com/2006/03/colored-squares-illusion.html/comment-page-1#comment-133</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sat, 06 Jan 2007 08:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://testvurdlak8.wordpress.com/2006/03/12/colored-squares-illusion/#comment-133</guid>
		<description>i&#039;ve been looking at optical illustions all day. All i see is blue.T_T.</description>
		<content:encoded><![CDATA[<p>i&#8217;ve been looking at optical illustions all day. All i see is blue.T_T.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.moillusions.com/2006/03/colored-squares-illusion.html/comment-page-1#comment-132</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 04 Jan 2007 14:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://testvurdlak8.wordpress.com/2006/03/12/colored-squares-illusion/#comment-132</guid>
		<description>After staring at the image for 3 hours and doing a complete analysis, i have finally concluded that my Boxers are Green!!</description>
		<content:encoded><![CDATA[<p>After staring at the image for 3 hours and doing a complete analysis, i have finally concluded that my Boxers are Green!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: oscar</title>
		<link>http://www.moillusions.com/2006/03/colored-squares-illusion.html/comment-page-1#comment-131</link>
		<dc:creator>oscar</dc:creator>
		<pubDate>Wed, 03 Jan 2007 12:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://testvurdlak8.wordpress.com/2006/03/12/colored-squares-illusion/#comment-131</guid>
		<description>Illusions like this takes me to a sci-fi plot, where all you are seeing (and believing) is not as you think at all !! Don&#039;t you wonder what could have done Escher exploring this tools to the limit?</description>
		<content:encoded><![CDATA[<p>Illusions like this takes me to a sci-fi plot, where all you are seeing (and believing) is not as you think at all !! Don&#8217;t you wonder what could have done Escher exploring this tools to the limit?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.moillusions.com/2006/03/colored-squares-illusion.html/comment-page-1#comment-130</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 02 Jan 2007 14:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://testvurdlak8.wordpress.com/2006/03/12/colored-squares-illusion/#comment-130</guid>
		<description>easier explaination for those who don&#039;t want to read the long one ;)&lt;br/&gt;&lt;br/&gt;in the real world, this wouldn&#039;t be the same grey, as B square is in the shadow of the column, so our smart brain corrects what he receives from the eye and optic nerve, and tells us that B square &quot;must&quot; (should?) be lighter than A square.&lt;br/&gt;&lt;br/&gt;a lighter thing in shadow will give the same wave-lenght as darker thing in light. But our brain won&#039;t care of wave-length, will only care about what it must be in the physical world (non-screen). (think you remove the column!!)&lt;br/&gt;&lt;br/&gt;If our brain wasn&#039;t able to correct like that, we wouldn&#039;t be able to see things with shadow, thus wouldn&#039;t be able to see 3D.</description>
		<content:encoded><![CDATA[<p>easier explaination for those who don&#8217;t want to read the long one ;)</p>
<p>in the real world, this wouldn&#8217;t be the same grey, as B square is in the shadow of the column, so our smart brain corrects what he receives from the eye and optic nerve, and tells us that B square &#8220;must&#8221; (should?) be lighter than A square.</p>
<p>a lighter thing in shadow will give the same wave-lenght as darker thing in light. But our brain won&#8217;t care of wave-length, will only care about what it must be in the physical world (non-screen). (think you remove the column!!)</p>
<p>If our brain wasn&#8217;t able to correct like that, we wouldn&#8217;t be able to see things with shadow, thus wouldn&#8217;t be able to see 3D.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Caz</title>
		<link>http://www.moillusions.com/2006/03/colored-squares-illusion.html/comment-page-1#comment-129</link>
		<dc:creator>Caz</dc:creator>
		<pubDate>Thu, 16 Nov 2006 17:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://testvurdlak8.wordpress.com/2006/03/12/colored-squares-illusion/#comment-129</guid>
		<description>Whoa..! This is cool!&lt;br/&gt;I even chacked it and the colours of them two squares are #787878!</description>
		<content:encoded><![CDATA[<p>Whoa..! This is cool!<br />I even chacked it and the colours of them two squares are #787878!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: I have the explanation!!!!!!!!!!!!!!</title>
		<link>http://www.moillusions.com/2006/03/colored-squares-illusion.html/comment-page-1#comment-128</link>
		<dc:creator>I have the explanation!!!!!!!!!!!!!!</dc:creator>
		<pubDate>Sat, 21 Oct 2006 00:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://testvurdlak8.wordpress.com/2006/03/12/colored-squares-illusion/#comment-128</guid>
		<description>The visual system needs to determine the color of objects in the world. In this case the problem is to determine the gray shade of the checks on the floor. Just measuring the light coming from a surface (the luminance) is not enough: a cast shadow will dim a surface, so that a white surface in shadow may be reflecting less light than a black surface in full light. The visual system uses several tricks to determine where the shadows are and how to compensate for them, in order to determine the shade of gray &quot;paint&quot; that belongs to the surface.&lt;br/&gt;&lt;br/&gt;The first trick is based on local contrast. In shadow or not, a check that is lighter than its neighboring checks is probably lighter than average, and vice versa. In the figure, the light check in shadow is surrounded by darker checks. Thus, even though the check is physically dark, it is light when compared to its neighbors. The dark checks outside the shadow, conversely, are surrounded by lighter checks, so they look dark by comparison.&lt;br/&gt;&lt;br/&gt;A second trick is based on the fact that shadows often have soft edges, while paint boundaries (like the checks) often have sharp edges. The visual system tends to ignore gradual changes in light level, so that it can determine the color of the surfaces without being misled by shadows. In this figure, the shadow looks like a shadow, both because it is fuzzy and because the shadow casting object is visible.&lt;br/&gt;&lt;br/&gt;The &quot;paintness&quot; of the checks is aided by the form of the &quot;X-junctions&quot; formed by 4 abutting checks. This type of junction is usually a signal that all the edges should be interpreted as changes in surface color rather than in terms of shadows or lighting.&lt;br/&gt;&lt;br/&gt;As with many so-called illusions, this effect really demonstrates the success rather than the failure of the visual system. The visual system is not very good at being a physical light meter, but that is not its purpose. The important task is to break the image information down into meaningful components, and thereby perceive the nature of the objects in view.</description>
		<content:encoded><![CDATA[<p>The visual system needs to determine the color of objects in the world. In this case the problem is to determine the gray shade of the checks on the floor. Just measuring the light coming from a surface (the luminance) is not enough: a cast shadow will dim a surface, so that a white surface in shadow may be reflecting less light than a black surface in full light. The visual system uses several tricks to determine where the shadows are and how to compensate for them, in order to determine the shade of gray &#8220;paint&#8221; that belongs to the surface.</p>
<p>The first trick is based on local contrast. In shadow or not, a check that is lighter than its neighboring checks is probably lighter than average, and vice versa. In the figure, the light check in shadow is surrounded by darker checks. Thus, even though the check is physically dark, it is light when compared to its neighbors. The dark checks outside the shadow, conversely, are surrounded by lighter checks, so they look dark by comparison.</p>
<p>A second trick is based on the fact that shadows often have soft edges, while paint boundaries (like the checks) often have sharp edges. The visual system tends to ignore gradual changes in light level, so that it can determine the color of the surfaces without being misled by shadows. In this figure, the shadow looks like a shadow, both because it is fuzzy and because the shadow casting object is visible.</p>
<p>The &#8220;paintness&#8221; of the checks is aided by the form of the &#8220;X-junctions&#8221; formed by 4 abutting checks. This type of junction is usually a signal that all the edges should be interpreted as changes in surface color rather than in terms of shadows or lighting.</p>
<p>As with many so-called illusions, this effect really demonstrates the success rather than the failure of the visual system. The visual system is not very good at being a physical light meter, but that is not its purpose. The important task is to break the image information down into meaningful components, and thereby perceive the nature of the objects in view.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
